BUGFIXES:
made the keep inventory game rule work better with the camping inventory.
made the camping inventory more stable with some other mods.
fixed items diapering in the crafting slots from the camping inventory.
fixed armor not rendering when camping inventory hasn't been opened.
fixed all incompatible mod armor bugs/gliches.
fixed that items will drop when you pick them up out of the 2 outer rows of the storage tent.
ADDED:
a config option for disabling the player rendering form this mod.
a config option for disabling that you will spawn with the guide books.
camping armor the armor is a bit less protecting than iron but it has more durability than iron.
Also the camping armor parts will all give you some better and faster movement.
CHANGES:
made the camping inventory crafting slot also working with the minium/philosophers stone form EE3
you will now only get the 2 finished guide books on start.
made the campers spawn a bit more often.
made campers spawn in mod biomes that are equivalent to forests/plains [/spoiler]