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TA的每日心情 | 慵懒 2017-6-9 22:10 |
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签到天数: 2 天 [LV.1]初来乍到
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本帖最后由 甘甘甘甘蔗 于 2018-3-10 21:35 编辑
你是否曾经为RPG的自定义实体召唤、PVE自定义实体召唤、生存自定义实体召唤所感到烦恼呢?或是不习惯新版本的Summon NBT结构,有了实体生成器,这些都不是问题哦~
页面结构(老版本)图如下:
生成器地址:http://www.ganxiaozhe.com/mc/entitytool.html
此生成器会持续更新\优化~如过被逮到BUG或是有好的建议等,欢迎与我联系qwq:gxz@ganxiaozhe.com
(如发现它还是老样子,请刷新页面)
Q:它能干什么?
A:这是一些用它生成的例子
一个名为"玻璃er"的不可拾取的发光的不自然刷新的掉落物玻璃:
- /summon item ~ ~1 ~ {CustomName:"玻璃er",CustomNameVisible:true,Glowing:true,CanPickUpLoot:false,PersistenceRequired:false,Item:{id:"minecraft:glass",Count:1,Damage:0},PickupDelay:32767,Age:-32767}
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一个经验值为20的经验球:
- /summon xp_orb ~ ~1 ~ {CanPickUpLoot:false,PersistenceRequired:false,Value:20}
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一只全副武装的僵尸和骷髅:
- /summon zombie ~ ~1 ~ {CustomName:"ZombieKing",CustomNameVisible:true,CanPickUpLoot:false,PersistenceRequired:false,Health:60,CanBreakDoors:true,ConversionTime:false,Passengers:[{id:"minecraft:skeleton",Health:20,Attributes:[{Name:"generic.maxHealth",Base:40d},{Name:"generic.knockbackResistance",Base:1d},{Name:"generic.movementSpeed",Base:0.3d},{Name:"generic.attackDamage",Base:5d},{Name:"generic.followRange",Base:20d}]}],HandDropChances:[0f,0f],ArmorDropChances:[0f,0.7f,0f,0f],Attributes:[{Name:"generic.maxHealth",Base:80d},{Name:"generic.knockbackResistance",Base:0.1d},{Name:"generic.movementSpeed",Base:0.2d},{Name:"generic.attackDamage",Base:6d},{Name:"generic.followRange",Base:60d},{Name:"generic.armor",Base:15d}],ActiveEffects:[{Id:8,Duration:2147483640,Amplifier:2}],HandItems:[{id:"minecraft:stone_sword",Count:1b,Damage:0s},{}],ArmorItems:[{id:"minecraft:iron_boots",Count:1b,Damage:0s},{id:"minecraft:iron_leggings",Count:1b,Damage:0s},{id:"minecraft:iron_chestplate",Count:1b,Damage:0s,tag:{display:{Name:"僵尸王的胸甲",Lore:["实在是没什么用","似乎只能做一个纪念"]}}},{id:"minecraft:golden_helmet",Count:1b,Damage:0s}]}
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一个刷掉落方块为原木(有掉落伤害)的刷怪笼:
- /setblock ~ ~1 ~ minecraft:mob_spawner 0 replace {SpawnData:{id:"minecraft:falling_block",CanPickUpLoot:false,PersistenceRequired:false,Time:1,Block:"minecraft:log",Data:2b,FallHurtAmount:5f,FallHurtMax:20,HurtEntities:1b,DropItem:false},SpawnCount:1,MaxNearbyEntities:6,SpawnRange:6,Delay:10,MinSpawnDelay:200,MaxSpawnDelay:600,RequiredPlayerRange:15}
复制代码 一个自定义僵尸的生成蛋:- /give @p minecraft:spawn_egg 1 0 {EntityTag:{id:"minecraft:zombie",CustomName:"可爱的僵尸00",CustomNameVisible:true,CanPickUpLoot:true,PersistenceRequired:true,Team:npc,Tags:["NPC","friendly"],Health:40,CanBreakDoors:true,ConversionTime:true,HandDropChances:[0f,0f],Attributes:[{Name:"generic.maxHealth",Base:40d}],HandItems:[{id:"minecraft:stone",Count:1b,Damage:0s},{}]}}
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