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[逸闻] Malmo项目采用Minecraft系统,智能化AI

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  • TA的每日心情
    开心
    2018-4-14 05:18
  • 签到天数: 1283 天

    [LV.10]以坛为家III

    跳转到指定楼层
    楼主
    发表于 2016-7-9 07:21:32 | 只看该作者 |0人打赏回帖奖励 |倒序浏览 |阅读模式

    @Minecraft:We already knew that Minecraft makes players smarter - but now it’s being used to make AI smarter, too!
    @MinecraftMinecraft使玩家的头脑更加灵活这是众所周知的 - 而且,从现在开始强化AI的智能也可以实现了!



    原文实在是太长了,没有心机翻译,就这样吧
    We already knew that Minecraft could make players smarter - but now it’s being used to make computers smarter, too. The folks over at Project Malmo (two of whom, Katja Hofmann and Matthew Johnson, are pictured above) are using Minecraft as a platform to develop better Artificial Intelligence, and they’ve made their open source tool-set available to the public today.

    AI is already pretty good at specific, limited tasks: it can be taught to understand or translate speech, identify faces and generate text. How clever! But to make them smarter still, AIs need to be taught how to learn by themselves. The ambition is to achieve “artificial general intelligence” - not simply computers with an ability to solve individual problems, like beating squishy human brains at chess, but digital minds that absorb all sorts of information from the world and combine this knowledge creatively. You know, like we meat-people do. A robot with artificial general intelligence might still beat you at chess, but it’d also know how annoyed you’d be afterwards and that it might be able to cheer you up with a cinnabon.

    Minecraft, it turns out, is a pretty great proving ground for AI: it’s an open-ended game with hugely diverse challenges and opportunities for creative solutions, spatial and temporal reasoning, collaboration and more. In other words, it shares a lot of the challenges we face in the real world and to be good at it you need to combine a lot of different kinds of knowledge - from the basics of navigation to understanding social dynamics.

    Getting AI to combine strategies for different problems in the creative way humans do is one of the major hurdles on the way to achieving similar levels of smarts. Minecraft is an ideal platform for this sort of learning, and the hope is that, through Project Malmo, the game will provide researchers the world over with a single richly interactive test-bed, across which it is easy to compare different approaches or foster collaboration.

    You can read more about the project here or simply jump in and try out the mod for PC / Mac edition. You do need to be able to code, but the team say it’s pretty accessible for novices - they are really excited to see what the community do with it, as well as the academics.

    Go make a mastermind!

    Cheerio!

    Marsh - @marshdavies



    想看翻译的就去MCBBS吧,反正也差不多:http://www.mcbbs.net/thread-600357-1-1.html

    原帖:http://mojang.com/2016/07/projec ... to-make-ai-smarter/

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  • TA的每日心情
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    2016-8-20 13:36
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    [LV.3]偶尔看看II

    沙发
    发表于 2016-7-16 19:37:26 | 只看该作者
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  • TA的每日心情
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    2017-7-31 16:24
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    [LV.6]常住居民II

    板凳
    发表于 2016-7-17 10:51:41 | 只看该作者
    建议把malmo的GIT项目贴出来,里面有更多有用的信息
    这个项目大概就是巨硬没钱买硬件,于是在mc的三维环境中测试本来应该在现实中测试的AI
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