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[转载插件] 【1.11】RPGitems最新版本3.5.231

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受到警告 楼主
发表于 2017-7-5 16:37:23 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
服务端插件
中文名称: RPG物品
英文名称: RPGitems
来源: 转载
类型: |Bukkit/Spigot插件| 
前置插件:
原帖地址: https://www.spigotmc.org/resources/rpgitems.17549/
下载地址: 链接:http://pan.baidu.com/s/1o8JmFpg 密码:看帖内
更新时间: 2017-07-05
语言支持: English 
这是插件继续从传统的rpgitems2,通过nyaacat社区告诉你更多信息此插件仅支持1.11,如果您是其他版本请去别贴
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这个插件不兼容CraftBukkit,请确保您使用的是Spigot。

活动分支为1.11,工作重点是修复bug和解决兼容性问题。

老的(1.7~1.10)已被原作者删除。
关键的bug修复(如重复)可能回迁要求(打开一个问题)。
插件都可以在发布页面中找到。
[size=14.6667px]请选择与服务器版本匹配的前缀。
[size=14.6667px]作者说:我忙着自己的事业,那么请查看我们发布的页面是否有新的更新可用。我可能不响应的PM或评论,如果您遇到任何问题,请直接到我们的开发者在GitHub上。
[size=14.6667px]-------------------------------------------------------------------------------------------------------------
/rpgitem your_item power command 100 right `Summon a Creeper!` `/summon ~10 ~2 ~ creeper` `minecraft.command.summon`

  • A simple example for advanced durability bar used as 'power slot':
  • Create the item
  • Set damage value to 15
  • Set damage ranged only
  • Set item durability to 100
  • Force item to display durability bar
  • Set item default durability is 10
  • Set item durability bound from 5 to 100
  • Add power projectile, type is snowball, cooldown is 0
  • Set 1st projectile power attribute 'speed' to 5, so snowball will fly super fast
  • Set 1st projectile power attribute gravity to false, snowball will not be affected by gravity
  • Set 1st projectile power consumes 40 durability every use
  • Add power potiontick, type slowness, amplifier is 0, means slowness 1 continuously applied to player holding item
  • Set 1st potiontick power consumes -1 durability every application, that means durability gain by 1 every tick
  • Commands:
Code (Text):
/rpgitem power_sniper create
/rpgitem power_sniper damage 15
/rpgitem power_sniper power rangedonly
/rpgitem power_sniper durability 100
/rpgitem power_sniper durability togglebar
/rpgitem power_sniper defaultdurability 10
/rpgitem power_sniper durabilitybound 5 100
/rpgitem power_sniper power projectile snowball 0
/rpgitem power_sniper set projectile 1 speed 5
/rpgitem power_sniper set projectile 1 gravity false
/rpgitem power_sniper set projectile 1 consumption 40
/rpgitem power_sniper power potiontick 0 slowness
/rpgitem power_sniper set potiontick 1 consumption -1


Give you this item, when you hold it and do nothing, you will be applied slowness, just like holding a sniper rifle. It allows 2 shots per reload, every shot damage your target 15 points and you will need about 4 seconds (80 ticks) to shoot again. This item will not broken and no cooldown message will shown to player, but the cooldown act as ammo reload (dynamic durability bar indicates the status).

This is an example for advanced use of RPGitem. Combining the setters and getters, there will be much more possibilities.

Problems?

Kindly submit an issue including your server version and RPGItems version, as well as detailed error log, and description on how to reproduce.

[size=14.6667px]还是我啦~
[size=14.6667px]好久没搬运了,手疼,byebye~
[size=14.6667px]对了,密码是:kcol
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    奋斗
    2021-10-17 16:18
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    [LV.8]以坛为家I

    沙发
    发表于 2017-7-5 22:30:20 | 只看该作者
    赞+10086
    如果楼主有4.0.9版本的Rpgitem插件就好了
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