好多命令是不是,头晕了!!不急!让我一一道来!!!
/town set board [message...] 命令, 添加城市公告,(个人觉得没什么用,因为只支持英文),把[message...],替换成你希望出现语句。
/town set mayor [mayor] 命令,将市长转给其他玩家,例:/town set mayor happy ,意思是将本城市市长转给ID为happy的玩家。
/town set homeblock 命令,抱歉,这个我也暂时没用到过,也不知道啥意思,啊哈哈,是不是很菜!!
/town set spawn/outpost 命令,设置城镇spawn点或者设定某个区块为outpost(前哨)。
/town set taxes [$] 命令,这是居民税收,每个区块计算,例:/town set taxes 10 ,意思就是城市每天收取居民10元/区块的税!一天为现实中的一天,不是游戏内的一天哟。
/town set [plottax/shoptax/embassytax] [$] 命令,设置不同的区块收取不同的税率,plottax为普通区块,shoptax为商店区块,embassytax为领事馆区块。
/town set name [name] 命令,更改城市名称,例:/town set name test2 ,意思就是,把自己的城市名称更改为tast2。
/town set tag [upto 4 leeters] or clear 命令,设置城市简称,例:/town set test ,设置城市简称为test,删除为/town set clear,简称最大4个字节。
/town set命令已经说明完了。
/town set buy .. 命令,购买城市上限以外的区块,一般我们新建城市默认为加入一个玩家城市可多扩展4个区块,但是如果玩家不够数,我们可以通过这个命令购买城市上线之外的区块数,当然,这个是需要付出代价的,默认为每个上线数为20元,会从城市银行内扣除。
/town set toggle 命令,开关城市是否可以被爆破,火灾蔓延,生成怪物,生成动物等一些游戏参数。
/town set rank add/remove [resident] [rank] 命令,设置城市市长助理,这个设定没什么用!!!无需用到!
/town delete 命令,注销自己的城市,不要乱用哟,一旦使用,城市将小时,地块将全部回复城荒郊野外。
到此为止市长所需命令已经说明完毕,请各大市长们熟练的使用这些命令,成为一个合格的市长!!
/plot set name 命令,设置区块名称。
/plot set reset 命令,重读自己所属区块权限设定。
/plot set shop|embassy|arena|wilds|spleef 命令,设置区块模式,shop为商店模式,embassy为领事馆模式,arena为竞技场模式,wilds为荒郊野外模式,spleef。。。。还没试出!!!
/plot set perm ? 领地权限设置
set perm [on/off] 参数,权限开关
set perm [level/type] [on/off] 参数,[level/type]使用上面提示其中一种(只可一种)代替,权限开关。
set perm [level] [type] [on/off] 参数,[level] [type]可分别针对好友,所有,其他人,设定,破坏,建造等权限参数
set perm reset 命令,重新载入权限设定。
例:1。/plot set perm friend build off ,意思为,不允许好友在属于自己的区块放置方块,最后off改成on则为允许。
2。/plot set perm ally destroy off ,意思为,不允许所有人在属于自己的区块破坏方块,最后off改成on则为允许。 3。/plot set perm outsider switch off ,意思为,不允许陌生人在属于自己的区块防卫内使用踏板,按钮等开关,最后off改成on则为允许。
/townyadmin 命令,会显示townyadmin的管理面板,会有一些服务器的信息提示。/townyadmin set 命令,这个命令就不截图了直接举例:/townyadmin set mayor test happy ,意思是将test城市市长设置(变更)为ID为happy的玩家
/townyadmin unclaim 命令,强制放弃任何城市当前所在位置的区块。
/townyadmin town/nation 命令,这个命令相当于市长命令,只不过升级城了管理员命令,可以针对某个城市去经行操作。学会市长命令的童鞋看这个不会觉得困难。
version:
# This is the current version of Towny. Please do not edit.
version: 0.88.0.0_(1.7.2)
# This is for showing the changelog on updates. Please do not edit.
last_run_version: 0.88.0.0_(1.7.2)
# Minimum required version of CraftBukkit. Please do not edit.
bukkit_version: '2918'
# The language file you wish to use
language: english.yml
# Possible permission nodes
#
# towny.admin: User is able to use /townyadmin, as well as the ability to build/destroy anywhere. User is also able to make towns or nations when set to admin only.
# towny.cheat.bypass : User is able to use any fly mods and double block jump (disables towny cheat protection for this user).
# towny.top : User can access the command towny top
# towny.town.* : 允许用户使用/town所有权限包含一下所有town.XXXX.XXXX所有命令
# towny.town.new :User is able to create a town
# towny.town.delete :User is able to delete their town
# towny.town.claim : User is able to expand his town with /town claim
# towny.town.plot : User is able to use the /plot commands
# towny.town.resident : User is able to join towns upon invite.
# towny.town.toggle.*: 允许用户使用/town toggle 下的所有命令
# towny.town.toggle.pvp
# towny.town.toggle.public
# towny.town.toggle.explosions
# towny.town.toggle.fire
# towny.town.toggle.mobs
# towny.nation.* : 允许用户使用/nation 所有命令
# towny.nation.new :User is able to create a nation
# towny.nation.delete :User is able to delete their nation (if king)
# towny.nation.rename :User is able to rename their nation (if king/assistant)
# towny.nation.grant-titles :User is able to grant titles/surnames to the nation residents (if King)
# towny.wild.*: 允许用户在荒郊野外进行任何操作
# towny.wild.build ---放置
# towny.wild.destroy ---破坏
# towny.wild.switch ---使用
# towny.wild.item_use ---道具
# towny.wild.block.[block id].* : 指定用户在荒郊野外使用某个方块或者道具
# towny.wild.build.[block id]
# towny.wild.destroy.[block id]
# towny.wild.switch.[block id]
# towny.wild.item_use.[block id]
#
# towny.claimed.* : 允许用户在城市内进行任何操作
# towny.claimed.build : User can build in all towns.
# towny.claimed.destroy : User can destroy in all towns.
# towny.claimed.switch : User can switch in all towns.
# towny.claimed.item_use : User can use use items in all towns.
# towny.claimed.alltown.* : 允许用户在所有的城市内进行任何操作
# towny.claimed.alltown.build.[block id]
# towny.claimed.alltown.destroy.[block id]
# towny.claimed.alltown.switch.[block id] : User can switch specified/all block types in all towns.
# towny.claimed.alltown.item_use.[block id]
# towny.claimed.owntown.* : 允许用户在自己的地皮上进行任何操作
# towny.claimed.owntown.build.[block id]
# towny.claimed.owntown.destroy.[block id] : (handy to allow clearing of snow '78')
# towny.claimed.owntown.switch.[block id]
# towny.claimed.owntown.item_use.[block id]
# towny.claimed.townowned.* : User is able to edit specified/all block types in their towns owned plots (Town only, not resident owned).
# towny.claimed.townowned.build.[block id]
# towny.claimed.townowned.destroy.[block id] : (handy to allow clearing of snow '78' on town owned roads/plots)
# towny.claimed.townowned.switch.[block id]
# towny.claimed.townowned.item_use.[block id]
#
# towny.town.spawn.*: 允许用户使用/town spawn 命令到任何城市
# towny.town.spawn.town : Ability to spawn to your own town.
# towny.town.spawn.nation : Ability to spawn to other towns in your nation.
# towny.town.spawn.ally : Ability to spawn to towns in nations allied with yours.
# towny.town.spawn.public : Ability to spawn to unaffilated public towns.
#
# these will be moved to permissions nodes at a later date
permissions:
town_creation_admin_only: 'false' 不允许管理组新建城镇
nation_creation_admin_only: 'false' 不允许管理组新建国家
# Minimum number of plots any towns plot must be from the next town's own plots.
# This will prevent town encasement to a certain degree.
min_plot_distance_from_town_plot: '5'
mobs:
# 生物生成
world_monsters_on: 'true'
# force_town_monsters_on is a global flag and overrides any towns flag setting
force_town_monsters_on: 'false'
explosions:
# 爆炸保护
world_explosions_enabled: 'true'
# force_explosions_on is a global flag and overrides any towns flag setting
force_explosions_on: 'false'
fire:
# 火焰蔓延
world_firespread_enabled: 'true'
# force_fire_on is a global flag and overrides any towns flag setting
force_fire_on: 'false'
# Prevent Endermen from picking up and placing blocks.
enderman_protect: 'true'
# 禁止玩家践踏作物
disable_player_crop_trampling: 'true'
# 禁止生物践踏作物
disable_creature_crop_trampling: 'true'