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关于彩蛋射击插件汉化问题

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  • TA的每日心情
    慵懒
    2022-1-26 14:30
  • 签到天数: 21 天

    [LV.4]偶尔看看III

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    楼主
    发表于 2015-12-22 16:40:47 | 只看该作者 |0人打赏回帖奖励 |倒序浏览 |阅读模式
    1MC币
    本帖最后由 ←№希望じ☆ve 于 2015-12-22 16:44 编辑

    彩蛋射击插件一直是个很好玩的插件但是就是没有汉化 我进过了好长时间的汉化我突然发现这个插件为什么就算我删除一个字母都会自动恢复.... 这个就插件下载地址:http://www.mcbbs.net/forum.php?m ... B%E5%B0%84%E5%87%BB
    下面就是本人汉化的内容 请大神帮忙....  我也重新创造了一个文件夹还是不行哇..... 实在没办法了哎..
    enUS配件文件夹
    INVENTORY_RESTORED = "&7装备栏已恢复." YOU_LEFT_LOBBY = "&7你离开了大厅." AIRSTRIKE_PLAYER_LIMIT_REACHED = "&7你已用尽了可用的空袭." AIRSTRIKE_MATCH_LIMIT_REACHED = "&7当前游戏内进行的空袭过多." ORBITALSTRIKE_PLAYER_LIMIT_REACHED = "&7你已用尽了可用的空间轨道打击." ORBITALSTRIKE_MATCH_LIMIT_REACHED = "&7当前游戏内进行的空间轨道打击过多." GRENADE_THROW = "&a小心炸弹!" AIRSTRIKE_CALLED = "&a来场炸弹雨吧! 哈哈哈" ORBITALSTRIKE_CALLED = "&a太空轰炸即将来临!" COMMAND_NOT_ALLOWED = "&7此命令在彩弹射击时禁止使用." COMMAND_BLACKLISTED = "&7此命令在彩弹射击时禁止使用." BE_IN_TEAM = "&b你已加入{team_color}{team}" BE_SPECTATOR = "&b你正在旁观{team_color}{team}中" BE_IN_NO_TEAM = "&7你没有加入任何一个队伍." MATCH_SETTINGS_INFO = "&a生命值:&6{lives} &a生命数:&6{respawns} &a回合时间:&6{round_time}秒" MATCH_START = "&d回合开始! GO GO GO!" YOU_HIT = "&a你击中了{target}!&e[HITS &f{hits_taken}&e/&f{health}&e]" YOU_WERE_HIT = "&c你被{shooter}击中!&e[HEALTH &f{health_left}&e/&f{health}&e]" YOU_HIT_MATE = "&c{target}是你的队友!" YOU_HIT_MATE_POINTS = "&c你打中队友{target}获得了{points}点数!" YOU_KILLED = "&a你击杀了{target}!获得{points}点并且赚到了{money}彩蛋币!" YOU_WERE_KILLED = "&c你被{killer}击杀!" YOU_HIT_PROTECTED = "&a{target}仍处于&5保护期" YOU_WERE_HIT_PROTECTED = "&5你&a抵挡了&5{shooter}射来的子弹!" ALL_KICKED_FROM_MATCHES = "&d所有玩家已从比赛中被移出." ALL_KICKED_FROM_LOBBY = "&d所有玩家被请出游戏大厅." RELOADING_PAINTBALL = "&d重载彩弹射击插件..." PLAYERS_OVERVIEW = "&6[{color_red}{red}&6][{color_blue}{blue}&6][{color_random}{random}&6][{color_spec}{spec}&6]" NEEDED_PLAYERS_OVERVIEW = "&6(&b{players} {players_overview} / &b{needed_players}&6)" MATCH_START_ARENA = "比赛开始!竞技场:&7{arena}" MATCH_START_PLAYERS_OVERVIEW = "&7{players} &6玩家:{players_overview}" MATCH_IS_OVER = "比赛结束!" CHOOSE_TEAM = "请选择你的队伍!" NEW_MATCH_STARTS_SOON = "新比赛即将开始!" READY = "准备" NEW_MATCHES_DISABLED = "新比赛被中止" ACTIVE_MATCH = "进行的比赛" NO_ARENA_READY = "没有空余的场地" NOT_ENOUGH_PLAYERS = "等待玩家不足" RED = "红队" BLUE = "蓝队" RANDOM = "随机" SPECTATOR = "观察者" SPECTATORS = "观察者" LOBBY = "大厅" MATCH_DRAW = "平局!本回合没有胜利者!" WINNER_TEAM = "{winner_color}{winner} ({winner_size} players) &b战胜了{looser_color}{looser} ({looser_size} players)" WINNER_BONUS = "{winner_color}胜利者&b奖励:&a{points}&b点数和&a{money}&b彩蛋币!" ROUND_BONUS = "全体回合奖励:&a{points}&b点数和&a{money}&b彩蛋币!" MATCH_STATS = "&2比赛统计:" MATCH_SHOTS = "&d射击数: &a{shots}" MATCH_HITS = "&d击中数: &a{hits}" MATCH_TEAMATTACKS = "&d队内误伤: &a{teamattacks}" MATCH_KILLS = "&d击杀数: &a{kills}" PLUGIN = "&b&l[&e&l彩蛋射击&b&l]" LOBBY_JOIN = "{plugin} &6{player} &a\u52a0\u5165\u4e86\u5927\u5385." LOBBY_LEAVE = "{plugin} &6{player} &7\u79bb\u5f00\u4e86\u5927\u5385." TIP = "[提示] &6{message}" COUNTDOWN = "&d倒计时:&b比赛将会在&6{seconds}&b秒后开始!" COUNTDOWN_START = "将在&6{seconds}&b秒后开始!" TEXT = "&b{message}" HAPPYHOUR = "[&l&6 &c!!! &a&l欢乐时光 &c!!! &l&6]" HAPPYHOUR_TIME = "&6&k&l||| &c!!! &a&l欢乐时光 &e剩余&b{time}&e秒 &c!!! &6&k&l|||" FOR_FREE = "&6free &c!! &a$ $" HAPPYHOUR_END = "&6&k&l||| &a&l欢乐时光&b结束啦 &6&k&l|||" MATCH_STATUS = "&b比赛状态: &6{message}" WAITING_PLAYERS_OVERVIEW = "&b等待玩家: {needed_players_overview}" KILL_FEED = "{plugin} {kill_message}" REMAINING_LIVES = " &a[&f{lives_left}&a/&f{lives}&a]" TOP_TEN = "&b&l[&e&l ***** 彩弹射击 Top 10: &6{stats} &e&l***** &b&l]" TOP_TEN_ENTRY = "&6&l排名 {rank} &b{player} ( {value} )" RANK_HEADER = "&b&l---------- &e&l彩弹射击概览&b&l ----------" RANK_PLAYER = "&e&l彩弹射击排名 (&6{stats}&e&l) &7{player} &e&l: &a{rank}" RANK_MAX_RANK_REACHED = "&c达到最高级别!" RANK_NEXT_RANK = "&3下一级: &f{next_rank}" RANK_NEXT_RANK_NEEDED_POINTS = "&3需要点数: &c{needed_points}" RANK_UP_NOTIFICATION = "{plugin} &a你的级别上升到&f{new_rank}&a! &3你需要再获得&6{needed_points}&3点来到达&6{next_rank}&3." RANK_UP_NOTIFICATION_MAX = "{plugin} &a你的级别上升到&f{new_rank}&a!&c你已经达到了最高级别!" RANK_DOWN_NOTIFICATION = "{plugin} &a你的级别下降至&f{new_rank}&a!" PLAYER_NOT_FOUND = "&7没有找到玩家{player}." CASH_PLAYER = "&7{player}&a的彩蛋币:&6{money}" STATS_HEADER = "&b&l[&e&l ------- 彩弹射击统计 ------- &b&l]" STATS_PLAYER = "&c__________统计: &a{player}&c__________" STATS_POINTS = "&a点数: &b{points} &6( Top: {player_points_top} - {points_top} )" STATS_MONEY = "&a彩蛋币: &b{money}$ &6( Top: {player_money_top} - {money_top}$ )" STATS_MONEY_SPENT = "&a花费彩蛋币: &b{money_spent}$ &6( Top: {player_money_spent_top} - {money_spent_top}$ )" STATS_KILLS = "&a击杀数: &b{kills} &6( Top: {player_kills_top} - {kills_top} )" STATS_DEATHS = "&a死亡数: &b{deaths} &6( Top: {player_deaths_top} - {deaths_top} )" STATS_KD = "&a击杀/死亡: &b{kd} &6( Top: {player_kd_top} - {kd_top} )" STATS_SHOTS = "&a射击数: &b{shots} &6( Top: {player_shots_top} - {shots_top} )" STATS_HITS = "&a击中数: &b{hits} &6( Top: {player_hits_top} - {hits_top} )" STATS_HITQUOTE = "&a命中率: &b{hitquote} &6( Top: {player_hitquote_top} - {hitquote_top} )" STATS_TEAMATTACKS = "&a队内误伤: &b{teamattacks} &6( Top: {player_teamattacks_top} - {teamattacks_top} )" STATS_ROUNDS = "&a回合数: &b{rounds} &6( Top: {player_rounds_top} - {rounds_top} )" STATS_WINS = "&a胜利数: &b{wins} &6( Top: {player_wins_top} - {wins_top} )" STATS_DEFEATS = "&a失败数: &b{defeats} &6( Top: {player_defeats_top} - {defeats_top} )" STATS_DRAWS = "&a平局数: &b{draws} &6( Top: {player_draws_top} - {draws_top} )" STATS_GRENADES = "&a手雷: &b{grenades} &6( Top: {player_grenades_top} - {grenades_top} )" STATS_AIRSTRIKES = "&a空袭: &b{airstrikes} &6( Top: {player_airstrikes_top} - {airstrikes_top} )" STATS_GENERAL = "&c__________常规统计__________" STATS_GENERAL_SHOTS = "&a射击数: &b{shots}" STATS_GENERAL_GRENADES = "&a使用手雷: &b{grenades}" STATS_GENERAL_AIRSTRIKES = "&a呼叫空袭: &b{airstrikes}" STATS_GENERAL_KILLS = "&a手雷击杀: &b{kills}" STATS_GENERAL_ROUNDS = "&a进行回合数: &b{rounds}" STATS_GENERAL_MONEY_SPENT = "&a商店购买金额: &b{money_spent}$" STATS_GENERAL_AVERAGE_PLAYERS = "&a平均玩家数量: &b{average_players}" STATS_GENERAL_MAX_PLAYERS = "&a最多玩家数量: &b{max_players}" NO_PERMISSION = "&c没有权限这样做." CANNOT_JOIN_LOBBY_PLAYING = "&7你不能在比赛途中加入游戏!" CANNOT_LEAVE_LOBBY = "&7你不能离开大厅!" ALREADY_IN_LOBBY = "&7你已经加入了大厅.使用 /pb leave可离开大厅." CANNOT_CHANGE_TEAM_PLAYING = "&7你不能在中途更改队伍!" CANNOT_JOIN_TEAM_FULL = "&7人数已经达到上限!" ONLY_RANDOM = "&7你只能随机加入队伍!" AUTO_JOIN_RANDOM = "&a你自动加入了{color_random}随机&a队伍!" YOU_LEFT_CURRENT_TEAM = "&7你退出了现有队伍." YOU_LEFT_TEAM = "&7你离开了你的队伍." YOU_JOINED_TEAM = "&a你加入了{color_team}{team}!" YOU_JOINED_RANDOM = "&a你加入了{color_team}随机&a队伍!" YOU_JOINED_SPECTATORS = "&a你加入了{color_team}观察者!" NOT_IN_LOBBY = "&7你不在彩弹射击大厅中." TOGGLED_FEED = "&7你改变了彩弹射击消息获取设置." COMMAND_NOT_AS_CONSOLE = "此命令不能在控制台内执行." NO_LOBBY_FOUND = "&7找不到彩弹射击大厅!" NEED_CLEAR_INVENTORY = "&7加入游戏大厅前必须清空您的背包!" NEED_RIGHT_GAMEMODE = "&7加入游戏大厅前必须把自己的模式调整为生存模式!" NEED_STOP_FLYING = "&7加入游戏大厅前必须关闭自己的飞行模式!" NEED_STOP_FALLING_BURNING_DROWNING = "&7在受到掉落伤害/燃烧伤害/溺水伤害时无法加入游戏!" NEED_FULL_HEALTH = "&7加入游戏大厅前必须保证自己的生命值是满的!" NEED_FULL_FOOD = "&7加入游戏大厅前必须保证自己的饱食度是满的!" NEED_NO_EFFECTS = "&7加入游戏大厅前必须保证自己身上无药水效果!" NEED_BE_ADDED_TO_DATABASE_FIRST = "&7你未被录入数据库! 请稍等一会后再试!"; INVENTORY_SAVED = "&7装备栏已保存." COMMAND_GENERAL_HELP = "&a/pb [help|?] &b- 显示帮助页面." COMMAND_GENERAL_ARENA = "&e/pb arena &b- 竞技场命令." COMMAND_GENERAL_ADMIN = "&e/pb admin &b- 管理员命令." COMMAND_GENERAL_INFO = "&a/pb info &b- 显示彩弹射击插件信息." COMMAND_GENERAL_LIST = "&a/pb list &b- 列出大厅内玩家列表." COMMAND_GENERAL_LOBBY = "&a/pb lobby &b- 加入游戏大厅." COMMAND_GENERAL_BLUE = "&a/pb blue &b- 加入{blue}." COMMAND_GENERAL_RED = "&a/pb red &b- 加入{red}." COMMAND_GENERAL_RANDOM = "&a/pb random|join &b- 随机加入队伍." COMMAND_GENERAL_SPEC = "&a/pb spec &b- 作为观察者观看比赛." COMMAND_GENERAL_LEAVE = "&a/pb leave [队伍] &b- 离开大厅或者现有队伍." COMMAND_GENERAL_TOGGLE = "&a/pb toggle &b- 切换是否接受提示消息." COMMAND_GENERAL_VOTE = "&a/pb vote [地图ID] &b- 投票选出下一个地图." COMMAND_GENERAL_SHOP = "&a/pb shop [商店ID] &b- 彩弹射击商店." COMMAND_GENERAL_STATS = "&a/pb stats &b- 显示统计信息." COMMAND_GENERAL_RANK = "&a/pb rank [stats]&b- 显示彩弹射击排名." COMMAND_GENERAL_TOP = "&a/pb top [stats]&b- 显示彩弹射击排名前10名." COMMAND_GENERAL_CASH = "&a/pb cash &b- 查看你的彩蛋币." COMMAND_ARENA_HELP = "&e/pb [help|?] &b- 显示帮助页面." COMMAND_ARENA_ARENA = "&e/pb arena &b- 显示竞技场指令." COMMAND_ARENA_LIST = "&e/pb arena list &b- 列出所有竞技场." COMMAND_ARENA_CREATE = "&e/pb arena <竞技场名称> &b- 创建一个新的竞技场." COMMAND_ARENA_INFO = "&e/pb arena <竞技场名称> info &b- 显示竞技场信息." COMMAND_ARENA_BLUE = "&e/pb arena <竞技场名称> blue &b- 添加一个{blue}出生点." COMMAND_ARENA_RED = "&e/pb arena <竞技场名称> red &b- 添加一个{red}出生点." COMMAND_ARENA_SPEC = "&e/pb arena <竞技场名称> spec &b- 添加一个{spec}出生点." COMMAND_ARENA_REMOVE = "&e/pb arena <竞技场名称> remove &b- 移除一个竞技场." COMMAND_ARENA_DELBLUE = "&e/pb arena <竞技场名称> delblue &b- 删除{blue}重生点." COMMAND_ARENA_DELRED = "&e/pb arena <竞技场名称> delred &b- 删除{red}重生点." COMMAND_ARENA_DELSPEC = "&e/pb arena <竞技场名称> delspec &b- 删除{spec}重生点." COMMAND_ARENA_SET = "&e/pb arena <竞技场名称> set   &b- 修改这个竞技场的设置." COMMAND_ARENA_DISABLE = "&e/pb arena <竞技场名称> disable &b- 禁用这个竞技场."; COMMAND_ARENA_ENABLE = "&e/pb arena <竞技场名称> enable &b- 启动这个竞技场."; COMMAND_ADMIN_HELP = "&e/pb [help|?] &b- 显示帮助页面." COMMAND_ADMIN_ARENA = "&e/pb arena &b- 显示竞技场指令." COMMAND_ADMIN_ADMIN = "&e/pb admin &b- 显示管理员指令." COMMAND_ADMIN_RELOAD = "&e/pb admin reload &b- 重载插件并将所有玩家移出大厅." COMMAND_ADMIN_SOFTRELOAD = "&e/pb admin softreload &b- 等待所有游戏结束后重载插件." COMMAND_ADMIN_DISABLE = "&e/pb admin disable &b- 切换是否允许进行新的比赛." COMMAND_ADMIN_LOBBY_SPAWN = "&e/pb admin lobby spawn &b- 添加大厅重生点." COMMAND_ADMIN_LOBBY_REMOVE = "&e/pb admin lobby remove &b- 删除大厅重生点." COMMAND_ADMIN_STATS = "&e/pb admin stats <玩家ID> &b- 显示玩家数据." COMMAND_ADMIN_RESET = "&e/pb admin reset  [value] &b- 重置所有玩家或特定玩家的数据." COMMAND_ADMIN_SET = "&e/pb admin set <玩家ID>   &b- 将指定玩家的数据设置为自定义的值." COMMAND_ADMIN_ADD = "&e/pb admin add <玩家ID>   &b- 为指定玩家添加自定义的值." COMMAND_ADMIN_RANK = "&e/pb admin rank <玩家ID> [stats] &b- 显示玩家的分类排名." COMMAND_ADMIN_NEXT = "&e/pb admin next <竞技场名称> &b- 将下一场比赛设为指定竞技场." COMMAND_ADMIN_RANDOM = "&e/pb admin random &b- 启用或禁用'只允许随机'直到下一次重载插件." COMMAND_ADMIN_HAPPY = "&e/pb admin happy <时间> &b- 设定欢乐时光的时间." COMMAND_ADMIN_PLAY = "&e/pb admin play  &b- 播放指定旋律." COMMAND_ADMIN_GIFTS = "&e/pb admin gifts [数量] &b- 给每个正在玩游戏的玩家礼物." ARENA_LIST_HEADER = "&b&l[&e&l彩弹射击竞技场: &a{arenas}&b&l]" ARENA_LIST_PAGE_HEADER = "&6第&e{current_page}&6页 共&e{max_page}&6页" ARENA_STATUS_READY = "&a|准备|" ARENA_STATUS_NOT_READY = "&c|未准备|" ARENA_LIST_ENTRY = "&7- {arena} {status}" ARENA_CREATED = "&a新竞技场已创建: &e{arena}" ARENA_NOT_FOUND = "&c找不到竞技场: &e{arena}" ARENA_NOT_READY = "&c竞技场未准备好: &e{arena}" ARENA_ALREADY_EXISTS = "&a竞技场&e{arena}&a已存在!" ARENA_INFO_HEADER = "&b&l[&e&l彩弹射击竞技场: &a{arena} {status}&b&l]" ARENA_INFO_SETTINGS_HEADER = "&d&l设置:" ARENA_INFO_SETTINGS_BALLS = "&3雪球: &7(arena) &6{balls} | {balls_def} &7(default)" ARENA_INFO_SETTINGS_GRENADES = "&3手雷: &7(arena) &6{grenades} | {grenades_def} &7(default)" ARENA_INFO_SETTINGS_AIRSTRIKES = "&3空袭: &7(arena) &6{airstrikes} | {airstrikes_def} &7(default)" ARENA_INFO_SETTINGS_LIVES = "&3生命值: &7(arena) &6{lives} | {lives_def} &7(default)" ARENA_INFO_SETTINGS_RESPAWNS = "&3生命数: &7(arena) &6{respawns} | {respawns_def} &7(default)" ARENA_INFO_SETTINGS_ROUND_TIME = "&3回合时间: &7(arena) &6{round_time} | {round_time_def} &7(default)" ARENA_INFO_STATS_HEADER = "&d&l数据:" ARENA_INFO_STATS_ROUNDS = "&b已玩局数: &e{rounds}" ARENA_INFO_STATS_KILLS = "&b手雷击杀: &e{kills}" ARENA_INFO_STATS_SHOTS = "&b射击数: &e{shots}" ARENA_INFO_STATS_GRENADES = "&b使用手雷: &e{grenades}" ARENA_INFO_STATS_AIRSTRIKES = "&b呼叫空袭: &e{airstrikes}" ARENA_INFO_SPAWNS = "&b{team}出生点: &e{spawns}" ARENA_INFO_NEEDS_HEADER = "&c还需要下列设置才能准备就绪:" ARENA_INFO_NEEDS_NO_USE = "&7- 完成此竞技场比赛" ARENA_INFO_NEEDS_PVP = "&7- 在所有重生点所在的世界中启用PvP" ARENA_INFO_NEEDS_SPAWN = "&7- 1 {team}出生点" ARENA_INFO_NEEDS_ENABLE = "&7- 通过指令启用这个竞技场" ARENA_SET_SETTING = "&a竞技场&f{arena}&a: &6{setting}&a被设置为 &f{value}" ARENA_INVALID_SETTING = "&c无效的竞技场设置.可以试试: {settings}" ARENA_SPAWN_ADDED = "{team_color}{team}&a出生点已添加.目前有{team}个出生点: {team_color}{team_spawns}" ARENA_REMOVED = "&a竞技场&7{arena}&a已被移除." ARENA_SPAWNS_REMOVED = "&6{team_spawns} {team_color}{team}&a的出生点已被移出竞技场 &7{arena}" ARENA_NO_EDIT_IN_USE = "&7你不能在此竞技场被使用时编辑它." ARENA_DISABLED = "&e{arena} &a已成功禁用!" ARENA_ENABLED = "&e{arena} &a已成功启用!" ARENA_ALREADY_DISABLED = "&e{arena} &c已禁用!" ARENA_ALREADY_ENABLED = "&e{arena} &c已启用!" INVALID_NUMBER = "&c无效的数字." LOBBY_NEW_SPAWN = "{lobby_color}大厅&a出生点已添加." LOBBY_SPAWNS_REMOVED = "{lobby_color}大厅&a出生点已移除." HELMET_SET = "&a头盔成功设置." PLAYER_STAT_SET = "&f{player}的&6{stat}&a已设置为&6{value}" PLAYER_STAT_ADDED = "&6{value}&a已添加至&f{player}的&6{stat}" REALOAD_FINISHED = "&a已重新载入." ALL_STATS_RESET = "&c所有&a数据已被重置!用了{time}毫秒并重置了{amount}个玩家." PLAYER_ALL_STATS_RESET = "&7{player}&a的所有数据已被重置!" PLAYER_STAT_RESET = "&a玩家&7{player}&a的&6{stat}&a数据已重置!" VALUE_NOT_FOUND = "&7参数未找到.可以试试: {values}" NEXT_ARENA_SET = "&d尝试强制设定下一个竞技场为&e{arena}" PLUGIN_STATUS = "&a彩弹射击比赛现&e{status}" ON = "已启用" OFF = "已禁用" SOFTRELOAD = "&d彩弹射击插件即将重新载入.现已禁止开始新的比赛.你很快将被移出大厅.." RELOAD_SOON = "&a将在所有比赛结束后重载插件.." ONLY_RANDOM_ON = "&7启用'只允许随机'!" ONLY_RANDOM_OFF = "&7禁用'只允许随机'!" COMMAND_UNKNOWN_OR_NOT_CONSOLE = "此指令不能在控制台中使用或者是未知指令." SHOP_INACTIVE = "&7商店暂时不可用!" SHOP_HEADER = "&2$[        DISCUZ_CODE_0        ]e&l 彩弹射击商店 &2$" SHOP_ENTRY = "&6{id} &7: {good}" SHOP_GOOD = "&e{amount}x {good}: &2{price}$" SHOP_EMPTY = "售罄" SHOP_INSUFFICIENT_RANK_MARK = "&cX" SHOP_INSUFFICIENT_RANK_MARK_EXPLANATION = "{mark} &7- 你需要更高的等级才能购买." SHOP_BUY = "&6使用/pb shop [物品ID] 命令购买" SHOP_ONLY_WHILE_PLAYING = "&7彩弹射击商店只能在游戏时使用." GOOD_NOT_AVAILABLE = "&7此物品暂时不可购买." GOOD_INSUFFICIENT_RANK = "&7这些物品会在&e{rank}&7时可用." NOT_ENOUGH_MONEY = "&7你的彩蛋币不足 :(" INVENTORY_FULL = "&7你的物品栏已满!" YOU_BOUGHT = "&a你购买了{amount}x {good}并花费了{price}彩蛋币" INVALID_ID = "&c无效的物品ID" PLAYER_DIED = "{plugin} {target_color}{target}&b死了" YOU_DIED = "&c你死了!" PLAYER_LEFT_MATCH = "{plugin} {target_color}{target} &b离开了比赛" PLAYER_AFK = "{plugin} &6[AFK检测] {player_color}{player}&b被强制踢出他的队伍" THIS_NEEDS_TIME = "&a看来需要花点时间.." MATCH_REMAINING_TIME = "{plugin}&b本回合倒计时:&6剩余{seconds}秒" RESPAWN = "&a你重生了!&a生命数剩余:&6{respawns} &a生命值:&6{lives}" PROTECTION = "&5保护时间:&6{protection}秒" PROTECTION_OVER = "&5保护时间&c结束!" INFINITE = "无限" PLAYER_OVERVIEW = "&e&l彩弹射击玩家总览:" SPECTATING = "旁观中" PLAYING = "游戏中" WAITING = "等待中" NOT_IN_TEAM = "不在队伍中" SIGN_LINE_TWO = "&f{player}" SIGN_LINE_THREE = "&c{value}" SIGN_LINE_FOUR = "&a点我吧" NOT_CONNECTED = "&c-未连接-"; NOT_FOUND = "&c-未找到-"; ALLOWED_TO_PLAY_PAINTBALL = "你可以进行彩弹射击游戏." NOT_ALLOWED_TO_PLAY_PAINTBALL = "你不可以进行彩弹射击游戏." GADGET_NOT_ENOUGH_SPACE = "&7没有足够的放置空间." MINE_PLAYER_LIMIT_REACHED = "&7你已用尽了可用的地雷." MINE_MATCH_LIMIT_REACHED = "&7当前游戏内放置了过多的地雷." TURRET_PLAYER_LIMIT_REACHED = "&7你已用尽了可用的炮塔." TURRET_MATCH_LIMIT_REACHED = "&7当前游戏内放置了过多的炮塔." ROCKET_PLAYER_LIMIT_REACHED = "&7你已用尽了可用的火箭筒." ROCKET_MATCH_LIMIT_REACHED = "&7当前游戏内已有过多的火箭筒." YOU_WON = "你赢了!" YOU_LOST = "你输了.. :(" YOU_DRAW = "平局!至少你没输.. ;)" YOU_RECEIVED_MATCH_VAULT_REWARD = "&6你获得了&4{money}&6游戏币奖励!" YOU_GAVE_ALL_GIFT = "&a你给了所有人一个礼物!" ALL_RECEIVED_GIFT = "&a所有人获得了一个&c礼物&a! &6右键来获得或者送给别人!" RECEIVED_GIFT = "&a你获得了一个&c礼物&a! &6右键来获得或者送给别人!" RECEIVED_GIFT_FROM = "&a你获得了一个来自&c{from}&a的&c礼物&a! &6对他说一声谢谢并且右键打开它吧!" GAVE_GIFT_TO = "&a你送给了&c{to}&a一个&c礼物&a!" SHOP_SIGN = "[彩蛋射击商店]" SHOP_NEXT_PAGE = "&c下一页 ->" SHOP_PREVIOUS_PAGE = "&c<- 上一页" SHOP_NAME = "&a彩弹射击商店" SHOP_PAGE = "&b页数{page}" FEED_COLOR = "&b&o" WEAPON_PAINTBALL = "&b雪球" WEAPON_GRENADE = "&b手雷" WEAPON_GRENADEM2 = "&bM2手雷" WEAPON_FLASHBANG = "&b闪光弹" WEAPON_CONCUSSION = "&b震爆弹" WEAPON_SNIPER = "&e狙击枪" WEAPON_ROCKET = "&e火箭发射器" WEAPON_AIRSTRIKE = "&e空袭" WEAPON_ORBITALSTRIKE = "&e空间轨道打击" WEAPON_MINE = "&e地雷" WEAPON_PUMPGUN = "&e气枪" WEAPON_SHOTGUN = "&e霰弹枪" WEAPON_TURRET = "&e炮塔" WEAPON_FEED_DEFAULT = "{pre_killer}{killer_color}{killer}{after_killer} {feed_color}射杀了&r{pre_target}{target_color}{target}{after_target}" WEAPON_FEED_MELEE = "{pre_killer}{killer_color}{killer}{after_killer} {feed_color}误杀了&r{pre_target}{target_color}{target}{after_target}" WEAPON_FEED_MARKER = "{pre_killer}{killer_color}{killer}{after_killer} {feed_color}射杀了&r{pre_target}{target_color}{target}{after_target}" WEAPON_FEED_GRENADE = "{pre_killer}{killer_color}{killer}{after_killer} {feed_color}炸死了&r{pre_target}{target_color}{target}{after_target}" WEAPON_FEED_GRENADEM2 = "{pre_killer}{killer_color}{killer}{after_killer} {feed_color}炸死了&r{pre_target}{target_color}{target}{after_target}" WEAPON_FEED_SNIPER = "{pre_killer}{killer_color}{killer}{after_killer} {feed_color}狙杀了&r{pre_target}{target_color}{target}{after_target}" WEAPON_FEED_ROCKET = "{pre_killer}{killer_color}{killer}{after_killer} {feed_color}轰击了&r{pre_target}{target_color}{target}{after_target}" WEAPON_FEED_AIRSTRIKE = "{pre_killer}{killer_color}{killer}{after_killer} {feed_color}轰炸了&r{pre_target}{target_color}{target}{after_target}" WEAPON_FEED_ORBITALSTRIKE = "{pre_target}{target_color}{target}{after_target} {feed_color}被&r{pre_killer}{killer_color}{killer}{after_killer}毁灭性打击了" WEAPON_FEED_MINE = "{pre_target}{target_color}{target}{after_target} {feed_color}被&r{pre_killer}{killer_color}{killer}{after_killer} &r{feed_color}的地雷杀死了" WEAPON_FEED_PUMPGUN = "{pre_target}{target_color}{target}{after_target} {feed_color}被&r{pre_killer}{killer_color}{killer}{after_killer} &r{feed_color}用气枪射杀了" WEAPON_FEED_SHOTGUN = "{pre_killer}{killer_color}{killer}{after_killer} {feed_color}用霰弹枪射杀了&r{pre_target}{target_color}{target}{after_target}" WEAPON_FEED_TURRET = "{pre_target}{target_color}{target}{after_target} {feed_color}被&r{pre_killer}{killer_color}{killer}{after_killer} &r{feed_color}的炮塔击杀了" SHOP_ITEM = "&a商店" GIFT_ITEM = "&e礼物" TEAM_BLUE = "&9你在蓝队" TEAM_RED = "&4你在红队" TEAM_SPECTATOR = "&e你是观察者" DO_NOT_MOVE = "&6正在加入&a彩弹射击大厅&6.&c请在&b{seconds}&c秒内不要移动!" JOINING_ABORTED = "&6取消加入大厅!" SCOREBOARD_LOBBY_HEADER = "&b&l彩弹射击" SCOREBOARD_LOBBY_POINTS = "&a点数:" SCOREBOARD_LOBBY_MONEY = "&a彩蛋币:" SCOREBOARD_LOBBY_MONEY_SPENT = "&2花费彩蛋币:" SCOREBOARD_LOBBY_KILLS = "&2击杀数:" SCOREBOARD_LOBBY_DEATHS = "&2死亡数:" SCOREBOARD_LOBBY_KD = "&2击杀/死亡 (%):" SCOREBOARD_LOBBY_SHOTS = "&2射击数:" SCOREBOARD_LOBBY_HITS = "&2击中数:" SCOREBOARD_LOBBY_HITQUOTE = "&2命中率 (%):" SCOREBOARD_LOBBY_TEAMATTACKS = "&2队内误伤:" SCOREBOARD_LOBBY_ROUNDS = "&2回合数:" SCOREBOARD_LOBBY_WINS = "&2胜利数:" SCOREBOARD_LOBBY_DEFEATS = "&2失败数:" SCOREBOARD_LOBBY_DRAWS = "&2平局数:" SCOREBOARD_MATCH_HEADER = "&c{round_time}" SCOREBOARD_MATCH_OVERALL_POINTS = "&a你的点数:" SCOREBOARD_MATCH_OVERALL_MONEY = "&a你的彩蛋币:" SCOREBOARD_MATCH_POINTS = "&2获得点数:" SCOREBOARD_MATCH_MONEY = "&2获得彩蛋币:" SCOREBOARD_MATCH_MONEY_SPENT = "&2花费彩蛋币:" SCOREBOARD_MATCH_KILLS = "&2击杀数:" SCOREBOARD_MATCH_DEATHS = "&2死亡数:" SCOREBOARD_MATCH_KD = "&2击杀/死亡 (%):" SCOREBOARD_MATCH_SHOTS = "&2射击数:" SCOREBOARD_MATCH_HITS = "&2击中数:" SCOREBOARD_MATCH_HITQUOTE = "&2命中率 (%):" SHOP_MENU_PRICE = "&c价格: &a{price}$" SHOP_MENU_ITEM = "&c物品:" SHOP_MENU_ITEM_PAINTBALL = "&a- &f{item_amount}x &b{item_name}" SHOP_MENU_ITEM_OTHER = "&a- &f{item_amount}x &b{item_name} ({item_id}:{item_subid})" GAME_VOTE_NOT_VALID_ID = "&f无效的场地ID!请使用在1和{max}之间的场地D!" GAME_VOTE_INVALID_ARENA_NAME = "&f无效的场地名!请使用可用的场地名或者使用在1和{max}之间的场地ID!" GAME_VOTE_DISABLED = "&f场地投票已禁用." GAME_VOTE_HEADER = "&6投票选择下一个场地!&a/pb vote &b[场地ID]" GAME_VOTE_OPTION = "&b{id} &f: &e{arena} &f[{votes}]" GAME_VOTE_OPTION_RANDOM = "随机场地" GAME_VOTE_VOTED = "&a你成功投票选择了场地'&e{arena}&a'!" GAME_VOTE_MOST_VOTES = "&a竞技场'&e{arena}&a'赢得了最多的选票!" GAME_VOTE_NOBODY_VOTED = "&a没有人进行投票." GAME_VOTE_IS_OVER = "&f地图投票已结束." NO_JOINING_WORLDMODE = "&f你必须在游戏世界才能加入游戏大厅." NO_LEAVING_WORLDMODE = "&f你必须离开游戏世界才能离开游戏大厅."

    config配件文件夹
    # Use a value of -1 to give the players infinite balls or extras. If you insert a not possible value/wrong value in a section the plugin will use the default value or the nearest possible value (Example: your value at section balls: -3 -> plugin will use -1). 1 Tick = 1/20 seconds. Server:   Version Check: true   Metrics: true Paintball:   AFK Detection:     enabled: true     'Movement Radius around Spawn (keep in mind: knockbacks, pushing, waterflows, falling, etc)': 5     Amount of Matches: 3   Language:     File Name: enUS     File Encoding: ansi   No Permissions: false   Debug: false   VoteListener:     enabled: true     Cash: 100   Auto Lobby: false   Auto Team: false   Points per Kill: 2   Points per Hit: 1   Points per Team-Attack: -1   Points per Win: 5   Points per Round: 1   Cash per Kill: 10   Cash per Hit: 0   Cash per Win: 10   Cash per Round: 0   Vault Rewards:     enabled: false     Money per Kill: 5.0     Money per Hit: 1.0     Money per Win: 20.0     Money per Round: 0.0   Ball speed multi: 2.5   Colored listnames: true   Chat:     Colored Message: true     Colored Name: false     Changes only visible for Paintballers: true     Format:       Use alternate chat format: false       Alternate chat format: '&6%s&7: &f%s'   Ranks:     Chat Prefix:       enabled: true     Lobby Armor: true   Scoreboards:     Lobby: true     Match: true   Arena Rotation:     Random Rotation: true     Arena Voting:       enabled: true       Number of Vote Options (at least 2): 4       Random Arena Option: true       Broadcast Options again at Countdown Time: 15       End Voting at Countdown Time: 5   Only Random: false   Auto Random: true   World Mode:     enabled: false     worlds:     - paintball   Auto Spec Lobby: false   Effects: true   Teleport Fix: true   Block teleports by commands: true   Use XP Bar: true   Command Signs:     enabled: true     Command Sign Identifier: '[Paintball]'     Ignore Shop Disabled: true   Allowed Commands:   - /list   - /msg   - /m   - /r   - /whisper   - /tell   - /login *   - /register *   Blacklist:     Enabled: false     Admin Override: true     Commands:     - /ptp {player}     - /tp {args} {player}     - /tp {player} {args}     - /tphere {player}   Tags:     enabled: true     colored: true     invisible: true     remaining invisible: true   Melodies:     enable: true     delay: 20     win:       file: win       nbs: false     defeat:       file: defeat       nbs: false     draw:       file: draw       nbs: false   Gifts:     enabled: true     onSpawnChance: 5.0     wishes: true     wishes text: '&cblablubbabc&5, &cAlphaX &5and &cthe server team &5are wishing       you a lot of fun!'     wishes delay in minutes: 60     gifts:       '0':         message: Hope you have luck with these balls!         id: 332         subid: 0         amount: 50         chance: 20.0       '1':         message: Blind them with these!         id: 370         subid: 0         amount: 2         chance: 10.0       '2':         message: Confuse them with these!         id: 375         subid: 0         amount: 2         chance: 10.0       '3':         message: May these grenades be with you!         id: 344         subid: 0         amount: 2         chance: 5.0       '4':         message: Some explosives for you!         id: 341         subid: 0         amount: 2         chance: 5.0       '5':         message: I knew you ever wanted to be a sneaky killer!         id: 390         subid: 0         amount: 2         chance: 10.0       '6':         message: Give them hell with these rocket launchers!         id: 356         subid: 0         amount: 2         chance: 10.0       '7':         message: I knew you ever wanted to order a airstrike at least once!         id: 280         subid: 0         amount: 1         chance: 5.0       '8':         message: Support from orbit waits for your order!         id: 369         subid: 0         amount: 1         chance: 5.0       '9':         message: Take this weapon!         id: 275         subid: 0         amount: 1         chance: 5.0       '10':         message: I got some more gifts for you!         id: 54         subid: 0         amount: 2         chance: 5.0       '11':         message: This comerade will fight for you!         id: 86         subid: 0         amount: 1         chance: 3.0       '12':         message: This weapon comes fresh from production!         id: 382         subid: 0         amount: 1         chance: 3.0       '13':         message: No one can hide from your view!         id: 398         subid: 0         amount: 1         chance: 2.0       '14':         message: You had no luck this time :(         id: 0         subid: 0         amount: 0         chance: 2.0   Lobby join:     Join Delay:       Time in Seconds: 5     Checks:       Inventory: false       Inventory Save: true       Gamemode: false       Creative-Fly-Mode: false       Burning, Falling, Immersion: true       Health: false       FoodLevel: false       Effects: false   Match:     Damage:       FallDamage: false       Other Damage: true     Allow Melee: true     Melee Damage: 1     Lives: 1     Respawns: 3     Balls: 50     Minimum players: 2     Maximum players: 1000     Countdown:       Time: 20       Delay: 10     Countdown Round Start:       Time: 5     Round Timer:       Time (at least 30): 180     Spawn Protection Seconds: 3   Arena:     Disabled Arenas: []   Extras:     Grenade:       enabled: true       Explosion-Time-Radius in Ticks: 60       Speed multi: 1.5       Amount: 0       Shrapnel Speed: 2.0     Grenade Mark 2:       enabled: true       Explosion-Time-Radius in Ticks: 60       Speed multi: 1.5       Seconds Until Explosion: 2       Shrapnel Speed: 2.0     Flashbang:       enabled: true       Speed multi: 1.5       Flash Range: 5.5       Blindness Duration in Seconds: 7       Confusion Duration in Seconds: 8       Slowness Duration in Seconds: 2       Seconds Until Explosion: 2     Concussion Nade:       enabled: true       Speed multi: 1.5       Concussion Range: 7.0       Blindness Duration in Seconds: 0       Confusion Duration in Seconds: 12       Slowness Duration in Seconds: 10       Seconds Until Explosion: 2     Airstrike:       enabled: true       Height: 15       Range (half): 30       Bombs: 15       Amount: 0       Match Limit: 3       Player Limit: 1     Turret:       enabled: true       angleMin (min -90): -45       angleMax (max 90): 45       calculated ticks: 100       calculated range x: 100       calculated range y (half): 50       shots per salve: 10       cooldown in seconds: 2       lives: 10       Match Limit: 15       Player Limit: 3     Rocket:       enabled: true       Range in Seconds: 4       Speed Multi: 1.5       Explosion-Time-Radius in Ticks: 60       Match Limit: 100       Player Limit: 25     Mine:       enabled: true       Check for Hallways: true       Range: 4.0       Explosion-Time-Radius in Ticks: 60       Match Limit: 50       Player Limit: 10     Shotgun:       enabled: true       Angle1: 5       Angle2: 10       AngleVertical: 0       Speedmulti: 1.3       Needed Ammo: 5     Pumpgun:       enabled: true       Bullets: 10       Spray (higher number means less spray): 3.5       Speedmulti: 1.3       Needed Ammo: 10     Sniper:       enabled: true       Speedmulti: 4.0       Only useable if zooming: false       Remove speed potion effect on zoom: true       No gravity on bullets: false       No gravity duration: 3     Orbitalstrike:       enabled: true       Match Limit: 3       Player Limit: 1   Shop:     enabled: true     Close Inventory Menu On Purchase: false     Admins bypass rank restrictions: false     Goods (amount-name-id-subid-price-rank):     - 10-Balls-332-0-10-0     - 50-Balls-332-0-50-0     - 100-Balls-332-0-100-0     - 1-Grenade Mark 2-341-0-15-1     - 1-Grenade-344-0-20-2     - 1-Concussion Nade-375-0-15-2     - 1-Flashbang-370-0-15-3     - 1-Rocket Launcher-356-0-20-3     - 1-Mine-390-0-10-4     - 1-Pumpgun-275-0-20-4     - 1-Speed-373-16482-20-5     - 1-Shotgun-382-0-20-5     - 1-Airstrike-280-0-80-6     - 1-Orbitalstrike-369-0-80-7     - 1-Turret-86-0-180-8     - 1-Sniper-398-0-80-9

    求大神帮忙....如果一起研究可以加我QQ 154139996




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  • TA的每日心情
    奋斗
    2021-11-19 22:23
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    [LV.9]以坛为家II

    沙发
    发表于 2015-12-22 21:37:18 | 只看该作者
    建议先认真把格式编辑好,再要求别人认真回答你的问题。
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  • TA的每日心情
    难过
    2018-8-4 09:52
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    [LV.5]常住居民I

    板凳
    发表于 2015-12-26 09:14:14 | 只看该作者
    建议你创建一个zh-cn文件
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