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10MC币
Item Lore Stats插件别的属性都能生效唯有最大生命值不生效求解,哪位大神知道问题所在?
下面是我的配置文件
# Default config for ItemLoreStats.
fileVersion: 607
serverVersion: 18
checkForUpdates: false
languageFile: language-en
usingMcMMO: false
usingBarAPI: true
usingBossBarAPI: false
dropCustomILSLoot: false
ILSLootFromNaturalSpawnsOnly: false
addSellValueToDrops: false
enableItemRepairing: false
keepXPOnDeath: false
addRandomLore: false
randomApplyChance: 0
baseHealth: 20
baseHealthRegen: 2
baseMovementSpeed: 0.2
baseCritDamage: 0
healthScale: 40
levelCap: 20000
displayDurabilityWarnings:
enable75%DurabilityWarning: true
enable50%DurabilityWarning: true
enable25%DurabilityWarning: true
disabledInWorlds:
- worldNEW
messages:
loreSuccessfullyAdded: true
upgradeSuccessful: false
upgradeCapReached: false
itemReceived: true
itemLooted: true
vanilla:
includeDamage: true
includeArmour: false
combatMessages:
outgoing:
damageDone: false
enemyDodgedAttack: true
enemyBlockedAttack: true
critStrike: true
lifeSteal: true
enemyReflectedAttack: true
fire: true
ice: true
poison: true
wither: true
harm: true
blind: true
incoming:
damageTaken: false
dodgeAttack: true
blockAttack: true
enemyCritStrike: false
enemyLifeSteal: true
reflectAttack: true
enemyFire: true
enemyIce: true
enemyPoison: true
enemyWither: true
enemyHarm: true
enemyBlind: true
prefix:
random:
- 神圣的
- 残忍的
- 诅咒的
- 精良的
- 优良的
- 发光的
- 重型的
- 完美的
- 锋利的
- 普通的
- 磨损的
- 轻型的
- 光滑的
- 华而不实的
- 厚重的
- 粗糙的
- 冷库的
suffix:
random:
- 混乱
- 毁灭
- 杀戮
- 力量
- 沉默
- 悲伤
- 恐怖
- 雷霆
- 远古
- 冥界
- 荒芜
randomLore:
tools:
bow:
- '&c特制的古树的精髓.'
- '&a腐蚀削弱了{item}.'
- '&9这个轻巧的{item}便于携带.'
stick:
- '&c制作与古树的精髓.'
- '&a腐蚀削弱了{item}.'
- '&9这个轻巧的{item}便于携带.'
blazeRod:
- '&c制作与永恒的火焰精华.'
- '&a腐蚀削弱了{item}.'
- '&9这个轻巧的{item}便于携带.'
string:
- '&a腐蚀削弱了{item}.'
- '&9这个轻巧的{item}便于携带.'
shears:
- '&9这个轻巧的{item}便于携带.'
wood:
- '&c制作与古树的精髓.'
- '&a腐蚀削弱了{item}.'
- '&9这个轻巧的{item}便于携带.'
stone:
- '&c这个{item}从就地取材制作.'
- '&a这个{item}相当强.'
- '&9这个{item}原本更尖锐.'
iron:
- '&c这个{item}非常锋利.'
- '&a该{item}生锈.'
- '&9这个{item}已经通过伪造一个体面的铁匠.'
gold:
- '&c精制而成,具有珍贵的实物资料.'
- '&a锻造的伟大的国王.'
- '&9脆弱的材料使{item}脆弱.'
diamond:
- '&c剑柄有镌刻成一个符号.'
- '&a制作与土地的最好的材料.'
- '&9这个{item}非常坚硬.'
armour:
leather:
- '&c马匹制成.'
- '&a牛皮制成.'
- '&9这个轻巧的{item}提供基础护甲.'
iron:
- '&c这个{item}居然良好的保护作用.'
- '&a该{item}很强.'
- '&9这个{item}已经通过伪造一个体面的铁.'
gold:
- '&c这个{item}提供基础护甲.'
- '&a从非常有价值的材料制作.'
- '&9脆弱的材料{item}削弱.'
diamond:
- '&c这个{item}提供基础护甲.'
- '&a制作与土地的最好的材料.'
- '&9这个{item}非常坚硬.'
mobHead:
- '&c斩首头部.'
primaryStats:
armour:
name: 护甲值
colour: '&3'
sellValuePerStat: 12
prefix:
colour: '&3'
list:
- Shielded
suffix:
colour: '&3'
list:
- of Protection
damage:
name: 物理伤害
colour: '&3'
sellValuePerStat: 0.9
health:
name: 生命值
colour: '&3'
sellValuePerStat: 0.7
healthRegen:
name: 生命恢复
colour: '&3'
sellValuePerStat: 12
prefix:
colour: '&3'
list:
- Regenerating
suffix:
colour: '&3'
list:
- of Regeneration
secondaryStats:
block:
name: 格挡
colour: '&3'
sellValuePerStat: 6
internalCooldown: 0
prefix:
colour: '&3'
list:
- Impeding
suffix:
colour: '&3'
list:
- of the Blockade
dodge:
name: 闪避
colour: '&3'
sellValuePerStat: 9
internalCooldown: 0
prefix:
colour: '&3'
list:
- Eluding
suffix:
colour: '&3'
list:
- of Evasion
critChance:
name: 暴击几率
colour: '&3'
sellValuePerStat: 9
internalCooldown: 0
prefix:
colour: '&3'
list:
- Lethal
suffix:
colour: '&3'
list:
- of Deep Wounds
critDamage:
name: 暴击伤害
colour: '&3'
sellValuePerStat: 7
prefix:
colour: '&3'
list:
- Lethal
suffix:
colour: '&3'
list:
- of Deep Wounds
lifeSteal:
name: 生命吸取
colour: '&a'
sellValuePerStat: 5
internalCooldown: 0
prefix:
colour: '&a'
list:
- Life Stealing
suffix:
colour: '&a'
list:
- of Soul Draining
healPercentage: 0.15
reflect:
name: 伤害反弹
colour: '&e'
sellValuePerStat: 6
internalCooldown: 0
prefix:
colour: '&e'
list:
- Reflecting
suffix:
colour: '&e'
list:
- of Reflection
fire:
name: 燃烧
colour: '&c'
sellValuePerStat: 9
internalCooldown: 0
effectDuration: 3
prefix:
colour: '&c'
list:
- Flaming
suffix:
colour: '&c'
list:
- of the Inferno
ice:
name: 冰冻
colour: '&9'
sellValuePerStat: 7
internalCooldown: 0
effectDuration: 3
effectAmplifier: 1
prefix:
colour: '&9'
list:
- Freezing
suffix:
colour: '&9'
list:
- of the Blizzard
poison:
name: 毒刃
colour: '&2'
sellValuePerStat: 8
internalCooldown: 0
effectDuration: 3
effectAmplifier: 1
prefix:
colour: '&2'
list:
- Toxic
suffix:
colour: '&2'
list:
- of Poison
wither:
name: 凋零
colour: '&f'
sellValuePerStat: 9
internalCooldown: 0
effectDuration: 3
effectAmplifier: 1
prefix:
colour: '&f'
list:
- Corrupted
suffix:
colour: '&f'
list:
- of Corruption
harming:
name: 持续伤害
colour: '&5'
sellValuePerStat: 4
internalCooldown: 0
effectDuration: 3
effectAmplifier: 1
prefix:
colour: '&5'
list:
- Crippling
suffix:
colour: '&5'
list:
- of Harming
blind:
name: 致盲
colour: '&7'
sellValuePerStat: 10
internalCooldown: 0
effectDuration: 3
effectAmplifier: 1
prefix:
colour: '&7'
list:
- Visionless
suffix:
colour: '&7'
list:
- of Blinding
movementSpeed:
name: 移动速度
colour: '&6'
sellValuePerStat: 4
internalCooldown: 0
prefix:
colour: '&6'
list:
- Swift
suffix:
colour: '&6'
list:
- of Swiftness
bonusStats:
pvpDamage:
name: PVP攻击力
colour: '&6'
sellValuePerStat: 1.5
pveDamage:
name: PVE攻击力
colour: '&2'
sellValuePerStat: 1.5
xpLevel:
name: 所需等级
colour: '&c'
sellValuePerStat: 10
xpMultiplier:
name: 经验加成
colour: '&d'
sellValuePerStat: 8
prefix:
colour: '&d'
list:
- Premium
suffix:
colour: '&d'
list:
- of Rewarding
soulbound:
name: 装备所属
colour: '&3'
sellValuePerStat: 0
weaponSpeed:
name: 攻击速度
colour: '&b'
sellValuePerStat:
veryFast: 25
fast: 20
normal: 15
slow: 10
verySlow: 5
非常快: 25
快: 20
普通: 15
慢: 10
非常慢: 5
durability:
name: 耐久值
colour: '&8'
sellValuePerStat: 0
splitter: /
setBonus:
name: 幸运奖励
colour: '&6'
sellValuePerStat: 0
class:
name: 职业
colour: '&f'
sellValuePerStat: 0
separator: ','
list:
- 守护骑士
- 黑暗剑士
- 咒术师
- 风暴射手
- 恶魔之子
sellValue:
name: 售价
colour: '&7'
currency:
name: 冒险币
colour: '&f'
heroesOnlyStats:
heroesMaxMana:
enabled: 魔法值
name: Mana
colour: '&3'
sellValuePerStat: 2
spells:
tnt:
name: 火球
colour: '&c'
sellValuePerStat: 25
cooldown: 15
detonationTime: 5
speed: 3
lightning:
name: 闪电
colour: '&9'
sellValuePerStat: 25
cooldown: 15
fireball:
name: 爆炸
colour: '&6'
sellValuePerStat: 25
cooldown: 30
speed: 2
frostbolt:
name: 寒冰箭
colour: '&b'
sellValuePerStat: 25
cooldown: 0
speed: 1
minorHeal:
name: 初级治愈
colour: '&a'
sellValuePerStat: 25
cooldown: 30
healAmount: 20
majorHeal:
name: 高级治愈
colour: '&2'
sellValuePerStat: 25
cooldown: 60
healAmount: 50
minorAOEHeal:
name: 初级群体治愈
colour: '&d'
sellValuePerStat: 25
cooldown: 45
healAmount: 30
majorAOEHeal:
name: 高级群体治愈
colour: '&5'
sellValuePerStat: 25
cooldown: 90
healAmount: 70
bossBar:
splitter: ' | '
colour: '&7'
health:
name: 生命值
colour: '&a'
splitter: /
level:
enabled: true
name: 等级
colour: '&e'
exp:
enabled: true
name: 经验值
colour: '&b'
splitter: /
upgradeStatsOnLevelChange:
enabled: false
upgradeCap: 0
stats:
armour: 0.1
dodge: 0.1
block: 0.1
critChance: 0.2
critDamage: 0.3
damage: 0.1
health: 0.3
healthRegen: 0.1
lifeSteal: 0.2
reflect: 0.1
fire: 0.1
ice: 0.1
poison: 0.1
wither: 0.1
harming: 0.1
blind: 0.1
movementSpeed: 0.5
xpMultiplier: 0.1
pvpDamage: 0.3
pveDamage: 0.3
heroesMaxMana: 0.2
environmentalDamage:
block_explosion:
damage: 0.1
durabilityLost: 1
cactus:
damage: 0.1
durabilityLost: 1
drowning:
damage: 0
durabilityLost: 0
entity_explosion:
damage: 1
durabilityLost: 0
fall:
damage: 1
durabilityLost: 1
fire:
damage: 0.3
durabilityLost: 2
fire_tick:
damage: 0.1
durabilityLost: 0
lava:
damage: 0.1
durabilityLost: 1
lightning:
damage: 0.1
durabilityLost: 1
magic:
damage: 1
durabilityLost: 1
poison:
damage: 0.5
durabilityLost: 1
starvation:
damage: 5
durabilityLost: 0
suffocation:
damage: 1
durabilityLost: 0
thorns:
damage: 0.5
durabilityLost: 1
damage:
durabilityLost: 1
potions:
instantHealthI: 15
instantHealthII: 35
splashHealthI: 15
splashHealthII: 35
rarity:
'15':
colour: '&l&f'
'9':
colour: '&l&2'
'5':
colour: '&l&3'
'3':
colour: '&l&5'
'1':
colour: '&l&6'
additionalStatsPerLevel:
health: 10
healthRegen: 0.02
speed: 0
defaultCraftedDurability:
enableDurabilityOnCrafted: false
enableDurabilityOnDrops: false
tools:
bow: '&7150-250'
shears: '&770-130'
stick: '&7190-270'
string: '&7160-290'
blazeRod: '&7210-340'
flintAndSteel: '&730-60'
fishingRod: '&730-80'
carrotStick: '&725-50'
wood: '&7150-300'
stone: '&7250-350'
iron: '&7300-600'
gold: '&7550-750'
diamond: '&7700-1100'
armour:
leather: '&71300-1450'
iron: '&71700-2300'
chainmail: '&71550-2050'
gold: '&72200-2500'
diamond: '&72400-3200'
mobHead: '&71600-2550'
defaultCraftedArmour:
enableArmourOnCrafted: false
enableArmourOnDrops: false
armourStatFormat: '&3[statName]: &b[statValue]&3%'
armour:
leather: '&b3.6-7.3'
iron: '&b7.8-15.6'
chainmail: '&b6.2-12.5'
gold: '&b5.7-11.4'
diamond: '&b10.4-20.8'
mobHead: '&b4.0-15.0'
defaultCraftedDamage:
enableDamageOnCrafted: false
enableDamageOnDrops: false
damageStatFormat: '&3[statName]: +&b[statValue]-[statValue2]'
tool:
bow: '&b3.6-7.3'
wood: '&b7.8-15.6'
stone: '&b6.2-12.5'
iron: '&b5.7-11.4'
gold: '&b10.4-20.8'
diamond: '&b4.1-15.5'
durabilityAddedOnEachRepair:
repairCostType: Material
repairBlock: WORKBENCH
tools:
bow: 75
shears: 35
flintAndSteel: 15
fishingRod: 15
carrotStick: 13
wood: 75
stone: 125
iron: 150
gold: 275
diamond: 350
armour:
leather: 650
iron: 850
chainmail: 1000
gold: 1100
diamond: 1200
repairCurrencyCost:
tools:
bow: 50
shears: 80
flintAndSteel: 75
fishingRod: 45
carrotStick: 70
wood: 60
stone: 100
iron: 135
gold: 150
diamond: 200
armour:
leather: 120
iron: 270
chainmail: 290
gold: 300
diamond: 400
materialSellValue:
tools:
bow: 30
shears: 15
flintAndSteel: 10
fishingRod: 10
carrotStick: 15
wood:
sword: 35
axe: 25
hoe: 15
pickaxe: 15
spade: 20
stone:
sword: 55
axe: 45
hoe: 35
pickaxe: 35
spade: 40
iron:
sword: 75
axe: 65
hoe: 55
pickaxe: 55
spade: 60
gold:
sword: 95
axe: 85
hoe: 75
pickaxe: 75
spade: 80
diamond:
sword: 115
axe: 105
hoe: 95
pickaxe: 95
spade: 100
armour:
leather:
helmet: 35
chestplate: 25
leggings: 15
boots: 15
iron:
helmet: 75
chestplate: 65
leggings: 55
boots: 55
chainmail:
helmet: 55
chestplate: 45
leggings: 35
boots: 35
gold:
helmet: 95
chestplate: 85
leggings: 75
boots: 75
diamond:
helmet: 115
chestplate: 105
leggings: 95
boots: 95
mobHead: 100
enchants:
sharpness:
levelMultiplier: 5
unbreaking:
levelMultiplier: 33
power:
levelMultiplier: 5
featherFalling:
levelMultiplier: 10
npcDropEquippedGear:
dropChance:
helmet: 0
chestplate: 0
leggings: 0
boots: 0
itemInHand: 0
materials:
tools:
- BLAZE_ROD
- BOW
- BUCKET
- CARROT_STICK
- FISHING_ROD
- FLINT_AND_STEEL
- SHEARS
- STICK
- STRING
- WOOD_SWORD
- STONE_SWORD
- IRON_SWORD
- GOLD_SWORD
- DIAMOND_SWORD
- WOOD_PICKAXE
- STONE_PICKAXE
- IRON_PICKAXE
- GOLD_PICKAXE
- DIAMOND_PICKAXE
- WOOD_AXE
- STONE_AXE
- IRON_AXE
- GOLD_AXE
- DIAMOND_AXE
- WOOD_SPADE
- STONE_SPADE
- IRON_SPADE
- GOLD_SPADE
- DIAMOND_SPADE
- WOOD_HOE
- STONE_HOE
- IRON_HOE
- GOLD_HOE
- DIAMOND_HOE
armour:
helmet:
- LEATHER_HELMET
- STONE_HELMET
- CHAINMAIL_HELMET
- IRON_HELMET
- GOLD_HELMET
- DIAMOND_HELMET
- SKULL_ITEM
chest:
- LEATHER_CHESTPLATE
- STONE_CHESTPLATE
- CHAINMAIL_CHESTPLATE
- IRON_CHESTPLATE
- GOLD_CHESTPLATE
- DIAMOND_CHESTPLATE
legs:
- LEATHER_LEGGINGS
- STONE_LEGGINGS
- CHAINMAIL_LEGGINGS
- IRON_LEGGINGS
- GOLD_LEGGINGS
- DIAMOND_LEGGINGS
boots:
- LEATHER_BOOTS
- STONE_BOOTS
- CHAINMAIL_BOOTS
- IRON_BOOTS
- GOLD_BOOTS
- DIAMOND_BOOTS
potions:
- 8193
- 8194
- 8196
- 8201
- 8225
- 8226
- 8227
- 8228
- 8229
- 8230
- 8232
- 8233
- 8234
- 8235
- 8236
- 8237
- 8238
- 8257
- 8258
- 8259
- 8260
- 8261
- 8262
- 8264
- 8265
- 8266
- 8267
- 8268
- 8269
- 8270
- 16385
- 16386
- 16388
- 16393
- 16417
- 16418
- 16419
- 16421
- 16422
- 16424
- 16425
- 16426
- 16427
- 16428
- 16429
- 16430
- 16449
- 16450
- 16451
- 16452
- 16453
- 16454
- 16456
- 16457
- 16459
- 16460
- 16461
- 16462
npcModifier:
worldNEW:
healthMultiplier: 0.045
damageMultiplier: 0.004
expMultiplier: 0.004
location:
x: 0
y: 65
z: 0
worldNEW_NETHER:
healthMultiplier: 0.055
damageMultiplier: 0.0045
expMultiplier: 0.0045
location:
x: 0
y: 65
z: 0
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