How weight works
A normal Minecraft player weighs 100
一个正常玩家体重100
Less weight (e.g. 80) means lighter (= faster)
较小的质量(例如80)意味着更轻(=更快的速度)
More weight (e.g. 120) means heavier (= slower)
较大的质量(例如120)意味着更重(=更慢的速度)
Player weight = normal weight + armor weight
玩家重量=正常体重+护甲重量
A norma Minecraft horse weighs 500
一个正常马体重:500?
Horse weight = normal weight + rider (player) weight + armor weight
马重量=正常体重+玩家体重+护甲重量
# The language
语言
chat:
language: enUS
语言:enUS
# The weight of a player / horse wearing no armor
playerWeight: 90
玩家体重
horseWeight: 400
马体重
armor:
# The weight of a full armor for each material type
# You may also use any item (e.g.pumpki,player_skul)
weight:
重量
leather: 10
皮革:10
gold: 40
金甲:40
chainmail: 20
链甲:20
iron: 30
铁甲:30
diamond: 50
钻石甲:50
pumpkin: -10
南瓜:-10
# The percentage share of a certain piece in total weight of the armor
装甲每部分占的百分比
share:
helmet: 17
头盔:17%
chestplate: 45
护甲:45%
leggings: 25
护腿:25%
boots: 13
鞋子:13%
enchantment:
# Enabled enchantments weight
enabled: false
# How much every enchantment level adds to the weight of a armor piece
weight:
# The weight for all enchantments not specified
general: 2
protection: 3
unbreaking: 3 |